“A three second exposure meant that subjects had to stand very still to avoid being blurred, and holding a smile for that period was tricky. As a result, we have a tendency to see our Victorian ancestors as even more formal and stern than they might have been.”
I’ve reblogged this before and I will reblog it again.
“I was really careful in making monsters faint rather than die. I think that young people playing games have an abnormal concept about dying. They start to lose and say, “I’m dying.” It’s not right for kids to think about a concept of death that way. They need to treat death with more respect.”